12/14/2023 0 Comments Diablo 2 sky spiritExceptional weapon damage increased by ~42% on average to be closer to elite weapons and counteract the ethereal bonus being changed from 1.5x to 1.25x.Normal weapon damage increased by ~4% on average.Non-Class Spear, Polearm, One-Handed Sword One-Handed Non-Throwing Axe, Club, Tipped Mace, ScepterĬlaw, Dagger, Throwing Axe/Knife, Non-Class Javelin, Bows/Crossbows now gain bonus damage equal to 50% dex instead of 100% dex.Staves & Two-Handed Axes/Swords now gain bonus damage equal to 110% str instead of 100% str (same as Hammers).Polearms, Non-Class Spears, & One-Handed Swords now gain bonus damage equal to 75% str & 75% dex instead of 100% str.Paladin shields have reduced ranges for "All Resistances" automod.Removed hidden -5%/-10% movespeed penalty from medium/heavy chests and shields.Crossbows now have -10% to Enemy Physical Resistance.Staves now have 10%/30%/50% Faster Cast Rate (normal/exceptional/elite).Melee weapons now have Melee Attacks Deal Splash Damage (except wands).Modifiers that automatically appear on all regular/magic/rare/crafted versions of items, and sometimes unique/set versions too Quivers can now be magic or rare (see affixes). All claws can now have pointmods (staffmods) - previously, claws couldn't if they had a qlvl below 40: all normal claws, Quhab, Wrist Spike, Fascia.Throwing weapons and arrows/bolts have unlimited quantity.Ethereal items no longer have half durability.Ethereal bonus reduced from 50% to 25% (most exceptional/elite weapons rebalanced so that eth stats remain the same).
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